Balance patch, Horseman shield fix and four codes
Mol’s later patch supersedes several values in the 05:14 update. NotTrulyEpic posted the matching code list at 09:18, edited at 09:19.
- Battle: Brace cooldown is now 1.2 seconds; recoil costs 25% less spin, normal hits deal 10% less burst damage, and ring-outs require a harder throw.
- Horseman: above level 100, a starting shield blocks ring-outs, spin depletion and burst progress beyond 90%, while hits still damage him. The corrected duration is 9 seconds at level 110 and at most 20 seconds from level 120. Each 10 levels above 100 adds 2 Attack, Defense and Speed.
- Ranked: wins gain at least 5 ELO and losses cost at most 25 before close-match and perfect-play adjustments. This is not a cap on every final result or leaving penalty.
- Code fix: codes not granting Trait Tokens were fixed. The developer advises trying a new server if a code does not work.
Balance examples: Vector Valkyra’s base burst damage is 15% lower and Flash Shoot deals 20% less damage. Pumpkin’s Scrape Charge deals 40% more damage; Patch gains 1 Attack. Hallowed Horus’s Soaring Strike deals 175% more damage, stuns 0.7 seconds longer and knocks 25% farther. These changes do not establish a tested tier ranking.
New codes: BALANCEPATCH, RINGOUTNERF, SPOOKYBUFF and NEWCLASH. SPOOKYBUFF includes “until Halloween ends”; NEWCLASH has no explicit expiry condition in its post.
Copy codes and exact rewards ↗